The Academy matchday

TODAY’S GAME

THE ACADEMY

SIX-A-SIDE
VSROUND 4

Ballers FC

AWAY TEAM
Monday 2 November6:30 pm AWSTPitch 1Rossiter Pavilion, Piara Waters
01 / THE SQUAD

Who’s available?

9 / 9

All nine are selected. Untick anyone who is unavailable.

6on the pitch
3on the bench
6 minper block

Connecting to the team hub…

02 / THE GAME PLAN

Your substitution plan

Plan saved

The players below sit out each six-minute block. Second-half times use the full match clock.

Full-squad groups
Group ATate · Yugveer · Koby
Group BJett · Jayden · Christian
Group CHudson · Braxton · Anup

Starting bench rotates A → B → C by round. Each group rests twice, giving every player 24 minutes on the pitch.

01
FIRST HALF0–6 minGroup A
TateYugveerKoby
02
FIRST HALF6–12 minGroup B
JettJaydenChristian
03
FIRST HALF12–18 minGroup C
HudsonBraxtonAnup
04
SECOND HALF · HALF-TIME CHANGE18–24 minGroup A
TateYugveerKoby
05
SECOND HALF24–30 minGroup B
JettJaydenChristian
06
SECOND HALF30–36 minGroup C
HudsonBraxtonAnup
Tate
24 min
Anup
24 min
Yugveer
24 min
Hudson
24 min
Jett
24 min
Christian
24 min
Braxton
24 min
Jayden
24 min
Koby
24 min

Only games recorded as played count towards fairness. Record this game’s actual subs after it finishes.

Played before? Bring that game time with you.

3 earlier games have no actual subs recorded. Add them to give the next rotation a fair starting point.

THE FAIRNESS TRACKER

Season game time

0 games recorded

Actual game time for all nine players. Only matches recorded as played count towards these totals.

PLAYERGAMES AVAILABLEON THE PITCHON THE BENCHBENCH SHARE
Tate
00 min0 min
—
Anup
00 min0 min
—
Yugveer
00 min0 min
—
Hudson
00 min0 min
—
Jett
00 min0 min
—
Christian
00 min0 min
—
Braxton
00 min0 min
—
Jayden
00 min0 min
—
Koby
00 min0 min
—
How fair rotation works

Each game has two 18-minute halves and six six-minute blocks. With all 9 players available, 3 sit out each block and six play. All selected players share the six-minute rotation for that match. Season totals compare the 9 regular players, using only the regulars who attended each game and the bench time they actually shared. With all nine available, everyone plays 24 minutes and rests for 12 minutes. Groups A, B and C stay together, and the first bench group rotates A → B → C by round. If anyone is absent, the plan switches to individual rotations to share game time. Unavailable players receive no minutes. Only recorded actual subs count; saved plans do not. Goalkeepers rotate too: keeper minutes count as playing time. Choose the keeper from the six players on the pitch.